Time-boxing - (Software Engineering) a project scheduling and control technique that establishes time boundaries for the completion of a specific project task
Tools - (Software Engineering) application software used to perform software engineering tasks (e.g., design tools, testing tools); see also CASE tools
Total quality management - (Software Engineering) a company commitment to develop a process that achieves high quality product and customer satisfaction
UML (Unified Modeling Language) - (Software Engineering) a comprehensive diagrammatic notation for the analysis and design of software
Unified process - (Software Engineering) a "use-case driven, architecture-centric, iterative and incremental" software process that emphasizes the use of UML notation
Use-case - (Software Engineering) a written description that defines a very specific interaction between a user and a system, often (but not always) written in the form of a usage scenario
User hierarchy - (Software Engineering) a hierarchical representation of the categories of users that will interact with any type of software
Validation - (Software Engineering) tests to ensure that the software conforms to its requirements
WebApps (Web Applications) - (Software Engineering) any application that delivers meaningful content or functionality to end users via the Web.
Web engineering - (Software Engineering) the application of software engineering principles, concepts, and methods (or adaptations of them) to the development of Web-based applications or systems.
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