Interface design - (Software Engineering) a software engineering action that establishes the structure and workflow for a user interface; follows three "golden rules:" place the user in control, reduce the user's memory leoad, make the interface consistent.
Object-oriented analysis (OOA) - (Software Engineering) a technique for defined classes of objects, their relationships and basic structure
Object-oriented design (OOD) - (Software Engineering) a technique for translating the OOA model into an implementation model
OCL (Object Constraint Language) - (Software Engineering) a supplement to UML, this formal language allows a software engineer to construct unambiguous statements about the characteristics of various design model elements
Project Plan - (Software Engineering) a description of the management approach for a project
Project size - (Software Engineering) an indication of the overall effort to be expended or the number of people working on the project
Quality - (Software Engineering) the degree to which a product conforms to both explicit and implicit requirements
Quality function deployment (QFD) - (Software Engineering) a technique that translates the needs of a customer in technical requirements for software by assessing the value of each requirement
Re-engineering - (Software Engineering) a series of activities that transform legacy systems (with poor maintainability) into software that exhibits high quality
Resources - (Software Engineering) anything that is required to get the project done, people, hardware, materials, information, etc.
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