| Interface design - | (Software Engineering) a software engineering action that establishes the structure and workflow for a user interface; follows three "golden rules:" place the user in control, reduce the user's memory leoad, make the interface consistent. |
| Object-oriented analysis (OOA) - | (Software Engineering) a technique for defined classes of objects, their relationships and basic structure |
| Object-oriented design (OOD) - | (Software Engineering) a technique for translating the OOA model into an implementation model |
| OCL (Object Constraint Language) - | (Software Engineering) a supplement to UML, this formal language allows a software engineer to construct unambiguous statements about the characteristics of various design model elements |
| Project Plan - | (Software Engineering) a description of the management approach for a project |
| Project size - | (Software Engineering) an indication of the overall effort to be expended or the number of people working on the project |
| Quality - | (Software Engineering) the degree to which a product conforms to both explicit and implicit requirements |
| Quality function deployment (QFD) - | (Software Engineering) a technique that translates the needs of a customer in technical requirements for software by assessing the value of each requirement |
| Re-engineering - | (Software Engineering) a series of activities that transform legacy systems (with poor maintainability) into software that exhibits high quality |
| Resources - | (Software Engineering) anything that is required to get the project done, people, hardware, materials, information, etc. |