Chief programmer team - |
(Software Engineering) one way of organizing project staff |
Classes - a basic construct in object - |
(Software Engineering) oriented methods that categorizes elements of the problem |
Classic life cycle - |
(Software Engineering) a linear, sequential approach to process modeling |
Clusters - |
(Software Engineering) a collection of program components (modules) that is tested as a group |
Coding - |
(Software Engineering) the generation of source code |
Cohesion - |
(Software Engineering) an informal measure of the degree to which a software component implements a single, focused function |
Complexity - |
(Software Engineering) a quantitative measure of a program's complexity |
Component (also called Software component) - |
(Software Engineering) a named, modular building block for computer software |
Component reuse - |
(Software Engineering) the ability to reuse a portion of a model, source code, test case, etc. |
Configuration - |
(Software Engineering) the collection of programs, documents and data that must be controlled when changes are to be madeConfiguration audit - |