Composting (Environmental Engineering) The controlled aerobic degradation of organic wastes into a material which can be used for landscaping, landfill cover, or soil conditioning.
Compression settling (Environmental Engineering) Settling which occurs in the lower reaches of clarifiers where particle concentrations are highest. Particles can settle only by compressing the mass of particles below.
Denitrification (Environmental Engineering) The anoxic biological conversion of nitrate to nitrogen gas. It occurs naturally in surface waters low in oxygen, and it can be engineered in wastewater treatment systems.
Influent (Environmental Engineering) The fluid entering a system, process, tank, etc. An effluent from one process can be an influent to another process. See effluent.
Nitrification (Environmental Engineering) The biological oxidation of ammonia and ammonium sequentially to nitrite and then nitrate. It occurs naturally in surface waters, and can be engineered in wastewater treatment systems. The purpose of nitrification in wastewater treatment systems is a reduction in the oxygen demand resulting from the ammonia.
Nonpoint source pollution (NPSP) (Environmental Engineering) Any pollution from a source which cannot be attributed to a particular discharge point, e.g. from agricultural crops, city streets, construction sites, etc.
Synergism is the act of working together. (Environmental Engineering) Two chemicals which are synergistic have a greater effect together than the sum of their individual effects. The effect can be either positive or negative.
Virus (Environmental Engineering) A submicroscopic genetic constituent which can alternate between two distinct phases. As a virus particle, or virion, it is DNA or RNA enveloped in an organic capsule. As an intracellular virus, it is viral DNA or RNA inserted into the host organisms DNA or RNA.
Test cases, derivation of - (Software Engineering) the creation of data that can be used to uncover errors in the software
Usability - An informal measure of the ease with which a user interface can be learned and applied with efficiency and without errors
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