Technical risks - |
(Software Engineering) the set of potential technical problems or occurrences that may cause the project to fail |
Test plan and procedure - |
(Software Engineering) a description of testing strategy and tactics |
Total quality management - |
(Software Engineering) a company commitment to develop a process that achieves high quality product and customer satisfaction |
UML (Unified Modeling Language) - |
(Software Engineering) a comprehensive diagrammatic notation for the analysis and design of software |
Unit testing - |
(Software Engineering) part of the testing strategy that focuses on tests to individual program components |
Usability - |
An informal measure of the ease with which a user interface can be learned and applied with efficiency and without errors |
Use-case - |
(Software Engineering) a written description that defines a very specific interaction between a user and a system, often (but not always) written in the form of a usage scenario |
User - |
(Software Engineering) the person who actually used to software or the product that has software embedded within it |
User hierarchy - |
(Software Engineering) a hierarchical representation of the categories of users that will interact with any type of software |
User-story - |
(Software Engineering) a usage scenario that is used as part of Extreme programming |