Patterns - (Software Engineering) a stylized description or characterization of a software problem or capability and/or the manner in which a solution to the problem or capability may be characterized, applied, and implemented
Portability - (Software Engineering) the ability to transport software from one target environment to another
Preliminary design - (Software Engineering) creates representation of the data and architecture
Process framework - (Software Engineering) a relatively small set of fundamental software engineering activities that define a software process
Productivity - (Software Engineering) work output per unit time
Project planning - (Software Engineering) the activity that creates the Project Plan
Project risks - (Software Engineering) the set of potential project problems or occurrences that may cause the project to fail
Project tracking - (Software Engineering) the activity that enables a manager to understand the status of a project
Project control - (Software Engineering) the control of quality and change
Prototyping - (Software Engineering) the creation of a mock-up of an application
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