UML (Unified Modeling Language) - |
(Software Engineering) a comprehensive diagrammatic notation for the analysis and design of software |
Unified process - |
(Software Engineering) a "use-case driven, architecture-centric, iterative and incremental" software process that emphasizes the use of UML notation |
Unit testing - |
(Software Engineering) part of the testing strategy that focuses on tests to individual program components |
Usability - |
An informal measure of the ease with which a user interface can be learned and applied with efficiency and without errors |
Use-case - |
(Software Engineering) a written description that defines a very specific interaction between a user and a system, often (but not always) written in the form of a usage scenario |
User - |
(Software Engineering) the person who actually used to software or the product that has software embedded within it |
User hierarchy - |
(Software Engineering) a hierarchical representation of the categories of users that will interact with any type of software |
User-story - |
(Software Engineering) a usage scenario that is used as part of Extreme programming |
Validation - |
(Software Engineering) tests to ensure that the software conforms to its requirements |
WebApps (Web Applications) - |
(Software Engineering) any application that delivers meaningful content or functionality to end users via the Web. |