Object-oriented design (OOD) - (Software Engineering) a technique for translating the OOA model into an implementation model
Objects - (Software Engineering) a named element of the problem domain containing data and processing
OCL (Object Constraint Language) - (Software Engineering) a supplement to UML, this formal language allows a software engineer to construct unambiguous statements about the characteristics of various design model elements
Outsourcing - (Software Engineering) contracting software work to a third party
Pair programming - (Software Engineering) two people work together (side-by-side) to design and construct a software component, providing real-time problem solving and quality control.
Paper prototype - (Software Engineering) a paper representation of an application (e.g., story boards that describe the interaction at a human interface)
Paradigms - (Software Engineering) the process model
Patterns - (Software Engineering) a stylized description or characterization of a software problem or capability and/or the manner in which a solution to the problem or capability may be characterized, applied, and implemented
PDL - (Software Engineering) program design language; a combination of natural language with programming language-like constructs
Perfective maintenance - (Software Engineering) enhancement,
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