| Adaptive maintenance - | (Software Engineering) activity associate with changing an application to make it conform to changes in its external environment |
| Aesthetic design - | (Software Engineering) a Web engineering action that focuses on the aesthetics (e.g., the artistic elements) of a WebApp (often encompasses graphic design) |
| Agile development (also referred to as agile process model) - | (Software Engineering) an adapted version of software engineering that emphasizes customer communication, incremental software delivery, informal methods and work products, and highly motivated teams. |
| Aspect-oriented development - | (Software Engineering) a development approach that emphasizes "concerns" (also called "aspectual requirements" that incorporate features, functions and information content) that cut across multiple system functions |
| Baseline - | (Software Engineering) a point at which some deliverable produced during the software engineering process is put under formal change contro |
| Basis path testing - | (Software Engineering) a white box test case design technique that used the algorithmic flow of the program to design tests |
| Basis set - | (Software Engineering) the set of tests derived using basis path testingBehavioral modeling - |
| Boundary value analysis - | (Software Engineering) a black box testing method that designs test cases that exercise data boundaries |
| CASE - | (Software Engineering) Computer-aided software engineering, see also, Tools |
| Classes - a basic construct in object - | (Software Engineering) oriented methods that categorizes elements of the problem |